NVIDIA GeForce 310
The NVIDIA GeForce 310 is a graphics card released on November 27, 2009, built on the Tesla architecture using a 40 nm process. It has 16 shading units, 512 MB of DDR2 memory on a 64-bit bus, 5.3 GB/s of memory bandwidth, a boost clock of 589 MHz and a 31 W board power rating. It scores 144 in the PassMark G3D benchmark. It supports DirectX 10.1 and OpenGL 3.3.
Depth: 37 recorded fields, 2 PassMark workloads
Specification data last verified October 1, 2026 against PassMark Videocard Benchmark and Wikipedia GPU list tables (wikigrid-2026-09). Coverage: 9 of 10 tracked specifications recorded.
Performance
The NVIDIA GeForce 310 scores 144 in the PassMark G3D benchmark, higher than 21.4% of the 2,658 GPUs benchmarked (PassMark rank #2,283), measured across 388 submitted results. Its PassMark G2D score is 40.
PassMark workload tests
In the PassMark workload tests the NVIDIA GeForce 310 averages DirectX 9 6 fps and DirectX 10 1 fps, across 388 submitted results. Frames per second are PassMark test-scene rates, not game frame rates.
As stated by PassMark
PassMark's own listing for the NVIDIA GeForce 310 states the PCIe 2.0 x16 interface, up to 512 MB of memory, a core clock of 589 MHz, DirectX 10.1 and OpenGL 3.3, first benchmarked on 2010-01-30. These are PassMark's figures, shown separately from the specification tables above.
Not to be confused with
This page covers the NVIDIA GeForce 310 specifically. It is a different product from NVIDIA GeForce 310M, which have their own specifications. Check the exact model name before comparing figures.
Graphics processor
The NVIDIA GeForce 310 is based on the Tesla architecture, uses the GT218-300-A2 graphics processor, is manufactured on a 40 nm process, contains 260 million transistors and has a die size of 57 mm².
Shader configuration
The NVIDIA GeForce 310 has 16 shading units, 8 texture mapping units and 4 render output units.
The NVIDIA GeForce 310 does not use XMX engines; those are specific to Intel Arc graphics. Infinity Cache is an AMD architectural feature and does not apply to the NVIDIA GeForce 310. Feex has no recorded ray tracing core count for the NVIDIA GeForce 310.
Clock speeds
The NVIDIA GeForce 310 runs at a base clock of 589 MHz.
Memory
The NVIDIA GeForce 310 is equipped with 512 MB of DDR2 memory, uses a 64-bit memory bus and delivers 5.3 GB/s of memory bandwidth.
Board and power
The NVIDIA GeForce 310 has a board power rating of 31 W and it connects over PCIe 2.0 x16.
Market
The NVIDIA GeForce 310 was released on November 27, 2009.
Benchmarks
Graphics and compute APIs
The NVIDIA GeForce 310 supports DirectX 10.1 and OpenGL 3.3.
Feex has no recorded CUDA compute capability for the NVIDIA GeForce 310. Feex has no recorded Vulkan version for the NVIDIA GeForce 310. Feex has no recorded OpenCL version for the NVIDIA GeForce 310.
Frequently asked questions
How much VRAM does the NVIDIA GeForce 310 have?
The NVIDIA GeForce 310 has 512 MB of DDR2 memory on a 64-bit bus. Its memory bandwidth is 5.3 GB/s.
How much power does the NVIDIA GeForce 310 use and what power supply does it need?
The NVIDIA GeForce 310 has a board power rating of 31 W.
How fast is the NVIDIA GeForce 310?
The NVIDIA GeForce 310 scores 144 in the PassMark G3D benchmark, higher than 21.4% of the 2,658 GPUs benchmarked. Its PassMark rank is #2,283.
What bus interface does the NVIDIA GeForce 310 use?
The NVIDIA GeForce 310 connects over PCIe 2.0 x16.
When was the NVIDIA GeForce 310 released?
The NVIDIA GeForce 310 was released on November 27, 2009.
Corrections to this record
After an audit, 1 empty field was filled from sources. Each change is listed with its old value, new value, rule and sources.
1 filled value
- Architecture: Tesla (was Not recorded). Rule: Architecture from chip codename. chip GT218 -> Tesla. Sources: Wikipedia: List of Nvidia graphics processing units (revision 1377107724); Wikipedia: List of Nvidia desktop graphics processing units (revision 1375708460).
The audit log is public: all changes for this GPU, the corrections overview and the method.