NVIDIA GeForce 830M
The NVIDIA GeForce 830M is a graphics card released on March 12, 2014, built on the Maxwell architecture. It has 2 GB of DDR3 memory on a 64-bit bus, 14.4 GB/s of memory bandwidth, a boost clock of 1.03 GHz and a 25 W board power rating. It scores 993 in the PassMark G3D benchmark. It supports DirectX 12, OpenGL 4.5, Vulkan 1.3 and CUDA compute capability 5.0.
Depth: 34 recorded fields, 1 feature, 5 PassMark workloads
Specification data last verified October 1, 2026 against PassMark Videocard Benchmark and Wikipedia GPU list tables (wikigrid-2026-09). Coverage: 8 of 10 tracked specifications recorded.
Performance
The NVIDIA GeForce 830M scores 993 in the PassMark G3D benchmark, higher than 54.3% of the 2,658 GPUs benchmarked (PassMark rank #1,391), measured across 412 submitted results. Its PassMark G2D score is 134.
PassMark workload tests
In the PassMark workload tests the NVIDIA GeForce 830M averages DirectX 9 16 fps, DirectX 10 4 fps, DirectX 11 5 fps, DirectX 12 6 fps and GPU Compute 596 ops/s, across 412 submitted results. Frames per second are PassMark test-scene rates, not game frame rates.
As stated by PassMark
PassMark's own listing for the NVIDIA GeForce 830M states the PCIe 3.0 x16 interface, up to 2 GB of memory, a core clock of 1029 MHz, DirectX 11.2 and OpenGL 4.5, first benchmarked on 2014-10-18. These are PassMark's figures, shown separately from the specification tables above.
Graphics processor
The NVIDIA GeForce 830M is based on the Maxwell architecture and uses the GM108 graphics processor.
Clock speeds
The NVIDIA GeForce 830M runs at a base clock of 1.03 GHz.
Memory
The NVIDIA GeForce 830M is equipped with 2 GB of DDR3 memory, uses a 64-bit memory bus and delivers 14.4 GB/s of memory bandwidth.
Board and power
The NVIDIA GeForce 830M has a board power rating of 25 W and it connects over PCIe 3.0 x16.
Market
The NVIDIA GeForce 830M was released on March 12, 2014.
Benchmarks
Graphics and compute APIs
The NVIDIA GeForce 830M supports DirectX 12, OpenGL 4.5, Vulkan 1.3 and CUDA compute capability 5.0.
Feex has no recorded OpenCL version for the NVIDIA GeForce 830M.
Features
The NVIDIA GeForce 830M has 1 supported feature recorded outside the media engine. A feature that no source mentions is shown as not listed, never as unsupported.
Compute and AI
-
Supported: CUDA Compute capability 5.0Support for NVIDIA's CUDA computing platform, used by many creative, scientific and AI applications.
Not listed (2)
No source Feex holds states whether the NVIDIA GeForce 830M supports Tensor cores and NVLink / SLI. That is silence, not a statement that they are unsupported.
The NVIDIA GeForce 830M supports CUDA (Compute capability 5.0) under Compute and AI.
Naming and aliases
The NVIDIA GeForce 830M is also known by other names: PassMark also lists it as NVIDIA GeForce 830M (Mobile).
Frequently asked questions
How much VRAM does the NVIDIA GeForce 830M have?
The NVIDIA GeForce 830M has 2 GB of DDR3 memory on a 64-bit bus. Its memory bandwidth is 14.4 GB/s.
How much power does the NVIDIA GeForce 830M use and what power supply does it need?
The NVIDIA GeForce 830M has a board power rating of 25 W.
How fast is the NVIDIA GeForce 830M?
The NVIDIA GeForce 830M scores 993 in the PassMark G3D benchmark, higher than 54.3% of the 2,658 GPUs benchmarked. Its PassMark rank is #1,391. In the PassMark DirectX 12 test it averages 6 fps.
What is the CUDA compute capability of the NVIDIA GeForce 830M?
The NVIDIA GeForce 830M has CUDA compute capability 5.0.
What bus interface does the NVIDIA GeForce 830M use?
The NVIDIA GeForce 830M connects over PCIe 3.0 x16.
When was the NVIDIA GeForce 830M released?
The NVIDIA GeForce 830M was released on March 12, 2014.
Corrections to this record
After an audit, 1 empty field was filled from sources. Each change is listed with its old value, new value, rule and sources.
1 filled value
- Architecture: Maxwell (was Not recorded). Rule: Architecture from chip codename. chip GM108 -> Maxwell. Sources: Wikipedia: List of Nvidia graphics processing units (revision 1377107724).
The audit log is public: all changes for this GPU, the corrections overview and the method.