Feex·GPU
NVIDIA · GeForce

NVIDIA GeForce 9650M GT

The NVIDIA GeForce 9650M GT is a graphics card released on January 1, 2008, built on the Tesla architecture. It has 32 shading units, 1 GB of GDDR3 memory on a 128-bit bus, 25.6 GB/s of memory bandwidth, a boost clock of 550 MHz and a 23 W board power rating. It scores 137 in the PassMark G3D benchmark. It supports DirectX 10 and OpenGL 3.3.

TeslaNB9P-GT(G96)
9/10 key specs recorded · 27 facts

Depth: 33 recorded fields, 1 PassMark workload

Specification data last verified October 1, 2026 against PassMark Videocard Benchmark and Wikipedia GPU list tables (wikigrid-2026-09). Coverage: 9 of 10 tracked specifications recorded.

Shading units
32cores
Memory
1 GB
GDDR3 · 128-bit
Boost clock
n/a
550 MHz base
Board power
23 W

Performance

The NVIDIA GeForce 9650M GT scores 137 in the PassMark G3D benchmark, higher than 20.7% of the 2,658 GPUs benchmarked (PassMark rank #2,299), measured across 82 submitted results. Its PassMark G2D score is 57.

PassMark G3D Mark
137
Rank #2,299
Faster than 20.7% of 2,658 GPUs
82 samples
0relative to the fastest GPU on record (41,928)

PassMark workload tests

DirectX 9 7 fps reference: fastest recorded 526 fps · faster than 11.6% of 1,675 GPUs

Averages of PassMark PerformanceTest submissions; frames/sec are PassMark test-scene rates, not game FPS. Tests PassMark does not report for this card are omitted. PassMark listing

In the PassMark workload tests the NVIDIA GeForce 9650M GT averages DirectX 9 7 fps, across 82 submitted results. Frames per second are PassMark test-scene rates, not game frame rates.

As stated by PassMark

Category Mobile
Bus interface PCIe 2.0 x16
Max memory 1 GB
Core clock 550 MHz
Memory clock 1600 MHz
DirectX 10
OpenGL 3.3
Max TDP 23 W
First benchmarked 2009-04-02
Samples 82

PassMark listing (collected 2026-10-01)

PassMark's own listing for the NVIDIA GeForce 9650M GT states the PCIe 2.0 x16 interface, up to 1 GB of memory, a core clock of 550 MHz, DirectX 10 and OpenGL 3.3, first benchmarked on 2009-04-02. These are PassMark's figures, shown separately from the specification tables above.

Graphics processor

Architecture Tesla
Codename NB9P-GT(G96)
Chip Not recorded
Process node Not recorded
Transistors Not recorded
Die size Not recorded

The NVIDIA GeForce 9650M GT is based on the Tesla architecture and uses the NB9P-GT(G96) graphics processor.

Shader configuration

Shading units 32
Compute units Not recorded
Streaming multiprocessors Not recorded
Execution units Not recorded
Texture units (TMUs) 16
Render output units (ROPs) 8
Ray tracing cores Not recorded
Tensor / AI cores Not recorded
XMX engines Not recorded
Infinity cache Not recorded

The NVIDIA GeForce 9650M GT has 32 shading units, 16 texture mapping units and 8 render output units.

The NVIDIA GeForce 9650M GT does not use XMX engines; those are specific to Intel Arc graphics. Infinity Cache is an AMD architectural feature and does not apply to the NVIDIA GeForce 9650M GT. Feex has no recorded ray tracing core count for the NVIDIA GeForce 9650M GT.

Clock speeds

Base clock 550 MHz
Boost clock Not recorded
Game clock Not recorded
Memory clock Not recorded
Effective memory clock Not recorded

The NVIDIA GeForce 9650M GT runs at a base clock of 550 MHz.

Memory

Size 1 GB
Type GDDR3
Bus width 128-bit
Bandwidth 25.6 GB/s

The NVIDIA GeForce 9650M GT is equipped with 1 GB of GDDR3 memory, uses a 128-bit memory bus and delivers 25.6 GB/s of memory bandwidth.

Board and power

The NVIDIA GeForce 9650M GT has a board power rating of 23 W and it connects over PCIe 2.0 x16.

Board power (TDP) 23 W
Total board power Not recorded
Suggested PSU Not recorded
Power connectors Not recorded
Slot width Not recorded
Length Not recorded
Width Not recorded
Height Not recorded
Cooler Not recorded
Max temperature Not recorded
Bus interface PCIe 2.0 x16

Market

Launched January 1, 2008
Launch price Not recorded
Status Not recorded
Form factor Not recorded
Segment Desktop
Series GeForce

The NVIDIA GeForce 9650M GT was released on January 1, 2008.

Benchmarks

PassMark G3D 137
PassMark G2D 57
Rank #2,299
Samples 82

Graphics and compute APIs

The NVIDIA GeForce 9650M GT supports DirectX 10 and OpenGL 3.3.

DirectX 10
OpenGL 3.3

Feex has no recorded CUDA compute capability for the NVIDIA GeForce 9650M GT. Feex has no recorded Vulkan version for the NVIDIA GeForce 9650M GT. Feex has no recorded OpenCL version for the NVIDIA GeForce 9650M GT.

Naming and aliases

The NVIDIA GeForce 9650M GT is also known by other names: PassMark also lists it as NVIDIA GeForce 9650M GT [Dox Optimised 182.46] and NVIDIA GeForce 9650M GT (Mobile).

Other names (PassMark) NVIDIA GeForce 9650M GT [Dox Optimised 182.46]; NVIDIA GeForce 9650M GT (Mobile)

Frequently asked questions

How much VRAM does the NVIDIA GeForce 9650M GT have?

The NVIDIA GeForce 9650M GT has 1 GB of GDDR3 memory on a 128-bit bus. Its memory bandwidth is 25.6 GB/s.

How much power does the NVIDIA GeForce 9650M GT use and what power supply does it need?

The NVIDIA GeForce 9650M GT has a board power rating of 23 W.

How fast is the NVIDIA GeForce 9650M GT?

The NVIDIA GeForce 9650M GT scores 137 in the PassMark G3D benchmark, higher than 20.7% of the 2,658 GPUs benchmarked. Its PassMark rank is #2,299.

What bus interface does the NVIDIA GeForce 9650M GT use?

The NVIDIA GeForce 9650M GT connects over PCIe 2.0 x16.

When was the NVIDIA GeForce 9650M GT released?

The NVIDIA GeForce 9650M GT was released on January 1, 2008.

Corrections to this record

After an audit, 1 empty field was filled from sources. Each change is listed with its old value, new value, rule and sources.

1 filled value

The audit log is public: all changes for this GPU, the corrections overview and the method.

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