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NVIDIA · GeForce GT 10 Series

NVIDIA GeForce GT 1010

The NVIDIA GeForce GT 1010 is a graphics card released on June 7, 2022, built on the Pascal architecture. It has 256 shading units and 2 GB of video memory on a 64-bit bus. It scores 972 in the PassMark G3D benchmark.

PascalGP108-200-A1
6/10 key specs recorded · 19 facts

Depth: 23 recorded fields, 5 PassMark workloads

Specification data last verified October 1, 2026 against PassMark Videocard Benchmark and Wikipedia GPU list tables (wikigrid-2026-09). Coverage: 6 of 10 tracked specifications recorded.

Shading units
256cores
2 SMs
Memory
2 GB
64-bit
Boost clock
n/a
Board power
n/a

Performance

The NVIDIA GeForce GT 1010 scores 972 in the PassMark G3D benchmark, higher than 53.8% of the 2,658 GPUs benchmarked (PassMark rank #1,407), measured across 2 submitted results. Its PassMark G2D score is 257.

PassMark G3D Mark
972
Rank #1,407
Faster than 53.8% of 2,658 GPUs
2 samples
0relative to the fastest GPU on record (41,928)

PassMark workload tests

DirectX 9 21 fps reference: fastest recorded 526 fps · faster than 38% of 1,675 GPUs
DirectX 10 3 fps reference: fastest recorded 231 fps · faster than 26.9% of 1,602 GPUs
DirectX 11 7 fps reference: fastest recorded 362 fps · faster than 23.3% of 1,430 GPUs
DirectX 12 4 fps reference: fastest recorded 213 fps · faster than 8.5% of 1,274 GPUs
GPU Compute 693 ops/s reference: fastest recorded 26,591 ops/s · faster than 36.1% of 1,447 GPUs

Averages of PassMark PerformanceTest submissions; frames/sec are PassMark test-scene rates, not game FPS. Tests PassMark does not report for this card are omitted. PassMark listing

In the PassMark workload tests the NVIDIA GeForce GT 1010 averages DirectX 9 21 fps, DirectX 10 3 fps, DirectX 11 7 fps, DirectX 12 4 fps and GPU Compute 693 ops/s, across 2 submitted results. Frames per second are PassMark test-scene rates, not game frame rates.

As stated by PassMark

First benchmarked 2025-02-07
Samples 2

PassMark listing (collected 2026-10-01)

Graphics processor

Architecture Pascal
Codename GP108-200-A1
Chip Not recorded
Process node Not recorded
Transistors 1,800 M
Die size 74 mm²

The NVIDIA GeForce GT 1010 is based on the Pascal architecture, uses the GP108-200-A1 graphics processor, contains 1,800 million transistors and has a die size of 74 mm².

Shader configuration

Shading units 256
Compute units Not recorded
Streaming multiprocessors 2
Execution units Not recorded
Texture units (TMUs) 16
Render output units (ROPs) 8
Ray tracing cores Not recorded
Tensor / AI cores Not recorded
XMX engines Not recorded
Infinity cache Not recorded

The NVIDIA GeForce GT 1010 has 256 shading units, 2 streaming multiprocessors, 16 texture mapping units and 8 render output units.

The NVIDIA GeForce GT 1010 does not use XMX engines; those are specific to Intel Arc graphics. Infinity Cache is an AMD architectural feature and does not apply to the NVIDIA GeForce GT 1010. Feex has no recorded ray tracing core count for the NVIDIA GeForce GT 1010.

Memory

Size 2 GB
Type Not recorded
Bus width 64-bit
Bandwidth Not recorded

The NVIDIA GeForce GT 1010 is equipped with 2 GB of memory and uses a 64-bit memory bus.

Market

Launched June 7, 2022
Launch price Not recorded
Status Not recorded
Form factor Not recorded
Segment Desktop
Series GeForce GT 10 Series

The NVIDIA GeForce GT 1010 was released on June 7, 2022.

Benchmarks

PassMark G3D 972
PassMark G2D 257
Rank #1,407
Samples 2

Frequently asked questions

How much VRAM does the NVIDIA GeForce GT 1010 have?

The NVIDIA GeForce GT 1010 has 2 GB of video memory on a 64-bit bus.

How fast is the NVIDIA GeForce GT 1010?

The NVIDIA GeForce GT 1010 scores 972 in the PassMark G3D benchmark, higher than 53.8% of the 2,658 GPUs benchmarked. Its PassMark rank is #1,407. In the PassMark DirectX 12 test it averages 4 fps.

When was the NVIDIA GeForce GT 1010 released?

The NVIDIA GeForce GT 1010 was released on June 7, 2022.

Corrections to this record

After an audit, 1 empty field was filled from sources. Each change is listed with its old value, new value, rule and sources.

1 filled value

The audit log is public: all changes for this GPU, the corrections overview and the method.

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