NVIDIA GeForce GT 1030
The NVIDIA GeForce GT 1030 is a graphics card released on March 12, 2018, built on the Pascal architecture. It has 384 shading units, 2 GB of video memory and a 30 W board power rating. It scores 2,398 in the PassMark G3D benchmark. It supports DirectX 12 and OpenGL 4.5.
Depth: 32 recorded fields, 8 features, 5 PassMark workloads
Specification data last verified October 1, 2026 against PassMark Videocard Benchmark, NVIDIA Developer: Video Encode and Decode GPU Support Matrix and Wikipedia GPU list tables (wikigrid-2026-09). Coverage: 6 of 10 tracked specifications recorded.
Performance
The NVIDIA GeForce GT 1030 scores 2,398 in the PassMark G3D benchmark, higher than 69.4% of the 2,658 GPUs benchmarked (PassMark rank #870), measured across 12,923 submitted results. Its PassMark G2D score is 447.
PassMark workload tests
In the PassMark workload tests the NVIDIA GeForce GT 1030 averages DirectX 9 36 fps, DirectX 10 9 fps, DirectX 11 17 fps, DirectX 12 13 fps and GPU Compute 1,254 ops/s, across 12,923 submitted results. Frames per second are PassMark test-scene rates, not game frame rates.
As stated by PassMark
PassMark's own listing for the NVIDIA GeForce GT 1030 states the PCIe 3.0 x4 interface, up to 2 GB of memory, a core clock of 1227 MHz, DirectX 12.0 and OpenGL 4.5, first benchmarked on 2017-05-25. These are PassMark's figures, shown separately from the specification tables above.
Graphics processor
The NVIDIA GeForce GT 1030 is based on the Pascal architecture and uses the GP108-310-A1 graphics processor.
Shader configuration
The NVIDIA GeForce GT 1030 has 384 shading units and 16 render output units.
The NVIDIA GeForce GT 1030 does not use XMX engines; those are specific to Intel Arc graphics. Infinity Cache is an AMD architectural feature and does not apply to the NVIDIA GeForce GT 1030. Feex has no recorded ray tracing core count for the NVIDIA GeForce GT 1030.
Memory
The NVIDIA GeForce GT 1030 is equipped with 2 GB of memory.
Board and power
The NVIDIA GeForce GT 1030 has a board power rating of 30 W and it connects over PCIe 3.0 x4.
Market
The NVIDIA GeForce GT 1030 was released on March 12, 2018.
Benchmarks
Graphics and compute APIs
The NVIDIA GeForce GT 1030 supports DirectX 12 and OpenGL 4.5.
Feex has no recorded CUDA compute capability for the NVIDIA GeForce GT 1030. Feex has no recorded Vulkan version for the NVIDIA GeForce GT 1030. Feex has no recorded OpenCL version for the NVIDIA GeForce GT 1030.
Media engine
The NVIDIA GeForce GT 1030 provides hardware decode for H.264 (AVC), HEVC (H.265) and VP9. It does not support hardware encode for H.264 (AVC), HEVC (H.265) and AV1 and decode for AV1.
| Codec | Encode | Decode |
|---|---|---|
| H.264 (AVC) | Not supported | Supported |
| HEVC (H.265) | Not supported | Supported4:4:4: No |
| AV1 | Not supported | Not supported |
| VP9 | Not stated by the vendor | Supported |
supported explicitly not supported not stated by the vendor
Media engines recorded for the NVIDIA GeForce GT 1030: NVIDIA NVDEC decoder (3rd Generation, decoder engines: 1).
Frequently asked questions
How much VRAM does the NVIDIA GeForce GT 1030 have?
The NVIDIA GeForce GT 1030 has 2 GB of video memory.
How much power does the NVIDIA GeForce GT 1030 use and what power supply does it need?
The NVIDIA GeForce GT 1030 has a board power rating of 30 W.
How fast is the NVIDIA GeForce GT 1030?
The NVIDIA GeForce GT 1030 scores 2,398 in the PassMark G3D benchmark, higher than 69.4% of the 2,658 GPUs benchmarked. Its PassMark rank is #870. In the PassMark DirectX 12 test it averages 13 fps.
Does the NVIDIA GeForce GT 1030 support AV1 encoding?
No. Feex records AV1 hardware encoding as explicitly not supported on the NVIDIA GeForce GT 1030.
What bus interface does the NVIDIA GeForce GT 1030 use?
The NVIDIA GeForce GT 1030 connects over PCIe 3.0 x4.
When was the NVIDIA GeForce GT 1030 released?
The NVIDIA GeForce GT 1030 was released on March 12, 2018.
Corrections to this record
After an audit, 1 empty field was filled from sources. Each change is listed with its old value, new value, rule and sources.
1 filled value
- Architecture: Pascal (was Not recorded). Rule: Architecture from chip codename. chips GP108 all -> Pascal. Sources: Wikipedia: GeForce 10 series.
The audit log is public: all changes for this GPU, the corrections overview and the method.