Feex·GPU
NVIDIA · GeForce GT 600 Series

NVIDIA GeForce GT 640

The NVIDIA GeForce GT 640 is a graphics card released on April 24, 2012, built on the Kepler architecture using a 28 nm process. It has 384 shading units, 4 GB of DDR3 memory on a 128-bit bus, 28.5 GB/s of memory bandwidth, a boost clock of 902 MHz and a 65 W board power rating. It scores 1,162 in the PassMark G3D benchmark. It supports DirectX 11 and OpenGL 4.5.

KeplerGK107-300-A228 nm
9/10 key specs recorded · 26 facts

Depth: 37 recorded fields, 5 PassMark workloads

Specification data last verified October 1, 2026 against PassMark Videocard Benchmark and Wikipedia GPU list tables (wikigrid-2026-09). Coverage: 9 of 10 tracked specifications recorded.

Shading units
384cores
Memory
4 GB
DDR3 · 128-bit
Boost clock
n/a
902 MHz base
Board power
65 W

Performance

The NVIDIA GeForce GT 640 scores 1,162 in the PassMark G3D benchmark, higher than 57.3% of the 2,658 GPUs benchmarked (PassMark rank #1,310), measured across 5,078 submitted results. Its PassMark G2D score is 298.

PassMark G3D Mark
1,162
Rank #1,310
Faster than 57.3% of 2,658 GPUs
5,078 samples
0relative to the fastest GPU on record (41,928)

PassMark workload tests

DirectX 9 24 fps reference: fastest recorded 526 fps · faster than 41% of 1,675 GPUs
DirectX 10 4 fps reference: fastest recorded 231 fps · faster than 32.1% of 1,602 GPUs
DirectX 11 10 fps reference: fastest recorded 362 fps · faster than 31.2% of 1,430 GPUs
DirectX 12 5 fps reference: fastest recorded 213 fps · faster than 13.4% of 1,274 GPUs
GPU Compute 627 ops/s reference: fastest recorded 26,591 ops/s · faster than 33.7% of 1,447 GPUs

Averages of PassMark PerformanceTest submissions; frames/sec are PassMark test-scene rates, not game FPS. Tests PassMark does not report for this card are omitted. PassMark listing

In the PassMark workload tests the NVIDIA GeForce GT 640 averages DirectX 9 24 fps, DirectX 10 4 fps, DirectX 11 10 fps, DirectX 12 5 fps and GPU Compute 627 ops/s, across 5,078 submitted results. Frames per second are PassMark test-scene rates, not game frame rates.

As stated by PassMark

Category Desktop
Bus interface PCIe 3.0 x16
Max memory 4 GB
Core clock 900 MHz
Memory clock 891 MHz
DirectX 11.0
OpenGL 4.5
Max TDP 65 W
First benchmarked 2011-12-24
Samples 5,078

PassMark listing (collected 2026-09-30)

PassMark's own listing for the NVIDIA GeForce GT 640 states the PCIe 3.0 x16 interface, up to 4 GB of memory, a core clock of 900 MHz, DirectX 11.0 and OpenGL 4.5, first benchmarked on 2011-12-24. These are PassMark's figures, shown separately from the specification tables above.

Not to be confused with

This page covers the NVIDIA GeForce GT 640 specifically. It is a different product from NVIDIA GeForce GT 640M, NVIDIA GeForce GT 640M LE, NVIDIA GeForce GT 640 Rev. 2, NVIDIA GeForce GT 640 OEM Rebrand, which have their own specifications. Check the exact model name before comparing figures.

Graphics processor

Architecture Kepler
Codename GK107-300-A2
Chip Not recorded
Process node 28 nm
Transistors Not recorded
Die size Not recorded

The NVIDIA GeForce GT 640 is based on the Kepler architecture, uses the GK107-300-A2 graphics processor and is manufactured on a 28 nm process.

Shader configuration

Shading units 384
Compute units Not recorded
Streaming multiprocessors Not recorded
Execution units Not recorded
Texture units (TMUs) 32
Render output units (ROPs) Not recorded
Ray tracing cores Not recorded
Tensor / AI cores Not recorded
XMX engines Not recorded
Infinity cache Not recorded

The NVIDIA GeForce GT 640 has 384 shading units and 32 texture mapping units.

The NVIDIA GeForce GT 640 does not use XMX engines; those are specific to Intel Arc graphics. Infinity Cache is an AMD architectural feature and does not apply to the NVIDIA GeForce GT 640. Feex has no recorded ray tracing core count for the NVIDIA GeForce GT 640.

Clock speeds

Base clock 902 MHz
Boost clock Not recorded
Game clock Not recorded
Memory clock Not recorded
Effective memory clock Not recorded

The NVIDIA GeForce GT 640 runs at a base clock of 902 MHz.

Memory

Size 4 GB
Type DDR3
Bus width 128-bit
Bandwidth 28.5 GB/s

The NVIDIA GeForce GT 640 is equipped with 4 GB of DDR3 memory, uses a 128-bit memory bus and delivers 28.5 GB/s of memory bandwidth.

Board and power

The NVIDIA GeForce GT 640 has a board power rating of 65 W and it connects over PCIe 3.0 x16.

Board power (TDP) 65 W
Total board power Not recorded
Suggested PSU Not recorded
Power connectors Not recorded
Slot width Not recorded
Length Not recorded
Width Not recorded
Height Not recorded
Cooler Not recorded
Max temperature Not recorded
Bus interface PCIe 3.0 x16

Market

Launched April 24, 2012
Launch price Not recorded
Status Not recorded
Form factor Not recorded
Segment Desktop
Series GeForce GT 600 Series

The NVIDIA GeForce GT 640 was released on April 24, 2012.

Benchmarks

PassMark G3D 1,162
PassMark G2D 298
Rank #1,310
Samples 5,078

Graphics and compute APIs

The NVIDIA GeForce GT 640 supports DirectX 11 and OpenGL 4.5.

DirectX 11
OpenGL 4.5

Feex has no recorded CUDA compute capability for the NVIDIA GeForce GT 640. Feex has no recorded Vulkan version for the NVIDIA GeForce GT 640. Feex has no recorded OpenCL version for the NVIDIA GeForce GT 640.

Frequently asked questions

How much VRAM does the NVIDIA GeForce GT 640 have?

The NVIDIA GeForce GT 640 has 4 GB of DDR3 memory on a 128-bit bus. Its memory bandwidth is 28.5 GB/s.

How much power does the NVIDIA GeForce GT 640 use and what power supply does it need?

The NVIDIA GeForce GT 640 has a board power rating of 65 W.

How fast is the NVIDIA GeForce GT 640?

The NVIDIA GeForce GT 640 scores 1,162 in the PassMark G3D benchmark, higher than 57.3% of the 2,658 GPUs benchmarked. Its PassMark rank is #1,310. In the PassMark DirectX 12 test it averages 5 fps.

What bus interface does the NVIDIA GeForce GT 640 use?

The NVIDIA GeForce GT 640 connects over PCIe 3.0 x16.

When was the NVIDIA GeForce GT 640 released?

The NVIDIA GeForce GT 640 was released on April 24, 2012.

Corrections to this record

After an audit, 1 empty field was filled from sources. Each change is listed with its old value, new value, rule and sources.

1 filled value

The audit log is public: all changes for this GPU, the corrections overview and the method.

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