NVIDIA GeForce GTX 1050
The NVIDIA GeForce GTX 1050 is a graphics card released on January 3, 2017, built on the Pascal architecture using a 14 nm process. It has 640 shading units, 2 GB of GDDR5 memory on a 128-bit bus, 112.1 GB/s of memory bandwidth, a boost clock of 1.46 GHz and a 75 W board power rating. It scores 5,049 in the PassMark G3D benchmark. It supports DirectX 12, OpenGL 4.6, Vulkan 1.4 and CUDA compute capability 6.1.
Depth: 46 recorded fields, 10 features, 5 PassMark workloads
Specification data last verified October 1, 2026 against PassMark Videocard Benchmark, NanoReview (Firecrawl extract), NVIDIA Developer: Video Encode and Decode GPU Support Matrix and Wikipedia GPU list tables (wikigrid-2026-09). Coverage: 10 of 10 tracked specifications recorded.
Performance
The NVIDIA GeForce GTX 1050 scores 5,049 in the PassMark G3D benchmark, higher than 80.5% of the 2,658 GPUs benchmarked (PassMark rank #543), measured across 26,305 submitted results. Its PassMark G2D score is 458.
PassMark workload tests
In the PassMark workload tests the NVIDIA GeForce GTX 1050 averages DirectX 9 83 fps, DirectX 10 25 fps, DirectX 11 38 fps, DirectX 12 21 fps and GPU Compute 2,112 ops/s, across 26,305 submitted results. Frames per second are PassMark test-scene rates, not game frame rates.
As stated by PassMark
PassMark's own listing for the NVIDIA GeForce GTX 1050 states the PCI-E 3.0 x16 interface, up to 2 GB of memory, a core clock of 1354 MHz, DirectX 12 and OpenGL 4.5, first benchmarked on 2016-10-27. These are PassMark's figures, shown separately from the specification tables above.
Not to be confused with
This page covers the NVIDIA GeForce GTX 1050 specifically. It is a different product from NVIDIA GeForce GTX 1050 Mobile, NVIDIA GeForce GTX 1050 3GB, NVIDIA GeForce GTX 1050 Ti, NVIDIA GeForce GTX 1050 Ti Mobile, NVIDIA GeForce GTX 1050 Ti with Max-Q Design, NVIDIA GeForce GTX 1050 with Max-Q Design, which have their own specifications. Check the exact model name before comparing figures.
Graphics processor
The NVIDIA GeForce GTX 1050 is based on the Pascal architecture, uses the GP107-300-A1 graphics processor, is manufactured on a 14 nm process, contains 3,300 million transistors and has a die size of 132 mm².
Shader configuration
The NVIDIA GeForce GTX 1050 has 640 shading units, 5 compute units, 40 texture mapping units and 32 render output units.
The NVIDIA GeForce GTX 1050 does not use XMX engines; those are specific to Intel Arc graphics. Infinity Cache is an AMD architectural feature and does not apply to the NVIDIA GeForce GTX 1050. Feex has no recorded ray tracing core count for the NVIDIA GeForce GTX 1050.
Clock speeds
The NVIDIA GeForce GTX 1050 runs at a base clock of 1.35 GHz and boosts to 1.46 GHz.
Memory
The NVIDIA GeForce GTX 1050 is equipped with 2 GB of GDDR5 memory, uses a 128-bit memory bus and delivers 112.1 GB/s of memory bandwidth.
Board and power
The NVIDIA GeForce GTX 1050 has a board power rating of 75 W and it connects over PCI-E 3.0 x16.
Market
The NVIDIA GeForce GTX 1050 was released on January 3, 2017 and launched at a price of $109.
Benchmarks
Graphics and compute APIs
The NVIDIA GeForce GTX 1050 supports DirectX 12, OpenGL 4.6, Vulkan 1.4 and CUDA compute capability 6.1.
Feex has no recorded OpenCL version for the NVIDIA GeForce GTX 1050.
Features
The NVIDIA GeForce GTX 1050 has 1 supported feature recorded outside the media engine. A feature that no source mentions is shown as not listed, never as unsupported.
Compute and AI
-
Supported: CUDA Compute capability 6.1Support for NVIDIA's CUDA computing platform, used by many creative, scientific and AI applications.
Not listed (2)
No source Feex holds states whether the NVIDIA GeForce GTX 1050 supports Tensor cores and NVLink / SLI. That is silence, not a statement that they are unsupported.
The NVIDIA GeForce GTX 1050 supports CUDA (Compute capability 6.1) under Compute and AI.
Media engine
The NVIDIA GeForce GTX 1050 provides hardware encode for H.264 (AVC) and HEVC (H.265) and hardware decode for H.264 (AVC), HEVC (H.265) and VP9. It does not support hardware encode for AV1 and decode for AV1.
| Codec | Encode | Decode |
|---|---|---|
| H.264 (AVC) | Supported4:4:4: Yes | Supported |
| HEVC (H.265) | Supported4:2:2: No; 4:4:4: Yes; 10-bit: Yes; B-frames: No; 8K: Yes | Supported4:4:4: No |
| AV1 | Not supported | Not supported |
| VP9 | Not stated by the vendor | Supported |
supported explicitly not supported not stated by the vendor
Media engines recorded for the NVIDIA GeForce GTX 1050: NVIDIA NVENC encoder (6th Generation, encoder engines: 1) and NVIDIA NVDEC decoder (3rd Generation, decoder engines: 1).
Naming and aliases
The NVIDIA GeForce GTX 1050 is also known by other names: PassMark also lists it as NVIDIA GeForce GTX 1050 (Mobile).
Frequently asked questions
How much VRAM does the NVIDIA GeForce GTX 1050 have?
The NVIDIA GeForce GTX 1050 has 2 GB of GDDR5 memory on a 128-bit bus. Its memory bandwidth is 112.1 GB/s.
How much power does the NVIDIA GeForce GTX 1050 use and what power supply does it need?
The NVIDIA GeForce GTX 1050 has a board power rating of 75 W.
How fast is the NVIDIA GeForce GTX 1050?
The NVIDIA GeForce GTX 1050 scores 5,049 in the PassMark G3D benchmark, higher than 80.5% of the 2,658 GPUs benchmarked. Its PassMark rank is #543. In the PassMark DirectX 12 test it averages 21 fps.
Does the NVIDIA GeForce GTX 1050 support AV1 encoding?
No. Feex records AV1 hardware encoding as explicitly not supported on the NVIDIA GeForce GTX 1050.
What is the CUDA compute capability of the NVIDIA GeForce GTX 1050?
The NVIDIA GeForce GTX 1050 has CUDA compute capability 6.1.
What bus interface does the NVIDIA GeForce GTX 1050 use?
The NVIDIA GeForce GTX 1050 connects over PCI-E 3.0 x16.
When was the NVIDIA GeForce GTX 1050 released and how much did it cost at launch?
The NVIDIA GeForce GTX 1050 was released on January 3, 2017 and launched at a price of $109.
Corrections to this record
After an audit, 1 value on the NVIDIA GeForce GTX 1050 record was corrected. Each change is listed with its old value, new value, rule and sources.
- Transistors:
3,000 million→ 3,300 million. Rule: Transistor count restored to full precision. stored 3000 is 3300 truncated to whole billions. Sources: Wikipedia: List of Nvidia graphics processing units (revision 1377107724); Wikipedia: List of Nvidia desktop graphics processing units (revision 1375708460).
The audit log is public: all changes for this GPU, the corrections overview and the method.