Feex·GPU
NVIDIA · GeForce GTX 16 Series

NVIDIA GeForce GTX 1630

The NVIDIA GeForce GTX 1630 is a graphics card released on June 28, 2022, built on the Turing architecture. It has 512 shading units, 4 GB of GDDR6 memory on a 64-bit bus, 96.0 GB/s of memory bandwidth, a boost clock of 1.79 GHz and a 75 W board power rating. It scores 4,972 in the PassMark G3D benchmark. It supports DirectX 12, OpenGL 4.6, Vulkan 1.4 and CUDA compute capability 7.5.

TuringTU117-150-KA-A1
10/10 key specs recorded · 92 facts

Depth: 56 recorded fields, 24 features, 5 PassMark workloads

Specification data last verified October 1, 2026 against PassMark Videocard Benchmark, NVIDIA GeForce Specifications, NVIDIA Developer: Video Encode and Decode GPU Support Matrix and Wikipedia GPU list tables (wikigrid-2026-09). Coverage: 10 of 10 tracked specifications recorded.

Shading units
512cores
8 SMs
Memory
4 GB
GDDR6 · 64-bit
Boost clock
1.79 GHz
1.74 GHz base
Board power
75 W
300 W PSU advised

Performance

The NVIDIA GeForce GTX 1630 scores 4,972 in the PassMark G3D benchmark, higher than 80.3% of the 2,658 GPUs benchmarked (PassMark rank #551), measured across 294 submitted results. Its PassMark G2D score is 659.

PassMark G3D Mark
4,972
Rank #551
Faster than 80.3% of 2,658 GPUs
294 samples
0relative to the fastest GPU on record (41,928)

PassMark workload tests

DirectX 9 77 fps reference: fastest recorded 526 fps · faster than 70.1% of 1,675 GPUs
DirectX 10 19 fps reference: fastest recorded 231 fps · faster than 61.1% of 1,602 GPUs
DirectX 11 37 fps reference: fastest recorded 362 fps · faster than 64% of 1,430 GPUs
DirectX 12 27 fps reference: fastest recorded 213 fps · faster than 63.1% of 1,274 GPUs
GPU Compute 2,101 ops/s reference: fastest recorded 26,591 ops/s · faster than 65.1% of 1,447 GPUs

Averages of PassMark PerformanceTest submissions; frames/sec are PassMark test-scene rates, not game FPS. Tests PassMark does not report for this card are omitted. PassMark listing

In the PassMark workload tests the NVIDIA GeForce GTX 1630 averages DirectX 9 77 fps, DirectX 10 19 fps, DirectX 11 37 fps, DirectX 12 27 fps and GPU Compute 2,101 ops/s, across 294 submitted results. Frames per second are PassMark test-scene rates, not game frame rates.

As stated by PassMark

Category Desktop
Bus interface PCIe 3.0 x16
Max memory 4 GB
Core clock 1740 MHz
Memory clock 1500 MHz
DirectX 12
OpenGL 4.6
Max TDP 75 W
First benchmarked 2022-08-04
Samples 294

PassMark listing (collected 2026-10-01)

PassMark's own listing for the NVIDIA GeForce GTX 1630 states the PCIe 3.0 x16 interface, up to 4 GB of memory, a core clock of 1740 MHz, DirectX 12 and OpenGL 4.6, first benchmarked on 2022-08-04. These are PassMark's figures, shown separately from the specification tables above.

Graphics processor

Architecture Turing
Codename TU117-150-KA-A1
Chip Not recorded
Process node Not recorded
Transistors 4,700 M
Die size 200 mm²

The NVIDIA GeForce GTX 1630 is based on the Turing architecture, uses the TU117-150-KA-A1 graphics processor, contains 4,700 million transistors and has a die size of 200 mm².

Shader configuration

Shading units 512
Compute units Not recorded
Streaming multiprocessors 8
Execution units Not recorded
Texture units (TMUs) 32
Render output units (ROPs) 16
Ray tracing cores Not recorded
Tensor / AI cores Not recorded
XMX engines Not recorded
Infinity cache Not recorded

The NVIDIA GeForce GTX 1630 has 512 shading units, 8 streaming multiprocessors, 32 texture mapping units and 16 render output units.

The NVIDIA GeForce GTX 1630 does not use XMX engines; those are specific to Intel Arc graphics. Infinity Cache is an AMD architectural feature and does not apply to the NVIDIA GeForce GTX 1630. Feex has no recorded ray tracing core count for the NVIDIA GeForce GTX 1630.

Clock speeds

Base clock 1.74 GHz
Boost clock 1.79 GHz
Game clock Not recorded
Memory clock Not recorded
Effective memory clock Not recorded

The NVIDIA GeForce GTX 1630 runs at a base clock of 1.74 GHz and boosts to 1.79 GHz.

Memory

Size 4 GB
Type GDDR6
Bus width 64-bit
Bandwidth 96.0 GB/s

The NVIDIA GeForce GTX 1630 is equipped with 4 GB of GDDR6 memory, uses a 64-bit memory bus and delivers 96.0 GB/s of memory bandwidth.

Board and power

The NVIDIA GeForce GTX 1630 has a board power rating of 75 W, a total board power of 75 W, a power supply of at least 300 W is recommended, power is supplied through 6-pin, the card occupies 2-slot, it is 145 mm long, its width is 111 mm, the maximum operating temperature is 90 °C and it connects over PCIe 3.0 x16.

Board power (TDP) 75 W
Total board power 75 W
Suggested PSU 300 W
Power connectors 6-pin
Slot width 2-slot
Length 145 mm
Width 111 mm
Height Not recorded
Cooler Not recorded
Max temperature 90 °C
Bus interface PCIe 3.0 x16

Market

Launched June 28, 2022
Launch price $149
Status Not recorded
Form factor Not recorded
Segment Desktop
Series GeForce GTX 16 Series

The NVIDIA GeForce GTX 1630 was released on June 28, 2022 and launched at a price of $149.

Benchmarks

PassMark G3D 4,972
PassMark G2D 659
Rank #551
Samples 294

Graphics and compute APIs

The NVIDIA GeForce GTX 1630 supports DirectX 12, OpenGL 4.6, Vulkan 1.4 and CUDA compute capability 7.5.

DirectX 12
OpenGL 4.6
Vulkan 1.4
CUDA compute capability 7.5

Feex has no recorded OpenCL version for the NVIDIA GeForce GTX 1630.

Features

The NVIDIA GeForce GTX 1630 has 9 supported features recorded and 6 features explicitly listed as not supported outside the media engine. A feature that no source mentions is shown as not listed, never as unsupported.

Rendering

  • Supported: Vulkan ray tracing
    Support for hardware ray tracing through the Vulkan graphics API.
Not supported (1)
  • Explicitly not supported: NVIDIA DLSS
    What it is: NVIDIA's AI-based upscaling and frame-generation technology that can raise frame rates in supported games.
Not listed (2)

No source Feex holds states whether the NVIDIA GeForce GTX 1630 supports Hardware ray tracing and DirectX 12 Ultimate. That is silence, not a statement that they are unsupported.

The NVIDIA GeForce GTX 1630 supports Vulkan ray tracing under Rendering. NVIDIA DLSS is explicitly listed as not supported.

Compute and AI

  • Supported: CUDA Compute capability 7.5
    Support for NVIDIA's CUDA computing platform, used by many creative, scientific and AI applications.
Not supported (1)
  • Explicitly not supported: NVLink / SLI
    What it is: Support for linking two NVIDIA GPUs with a bridge for multi-GPU setups.
Not listed (1)

No source Feex holds states whether the NVIDIA GeForce GTX 1630 supports Tensor cores. That is silence, not a statement that they are unsupported.

The NVIDIA GeForce GTX 1630 supports CUDA (Compute capability 7.5) under Compute and AI. NVLink / SLI is explicitly listed as not supported.

Display features

  • Supported: NVIDIA G-SYNC
    Support for NVIDIA's variable refresh rate technology, which syncs the display to the GPU to reduce tearing and stutter.
  • Supported: HDCP content protection
    Support for HDCP, the copy-protection standard that some protected 4K streaming and disc video requires.
Not supported (1)
  • Explicitly not supported: VR ready
    What it is: The vendor states the GPU meets the requirements for running mainstream PC virtual reality headsets.

The NVIDIA GeForce GTX 1630 supports NVIDIA G-SYNC and HDCP content protection under Display features. VR ready is explicitly listed as not supported.

Platform

Not supported (1)
  • Explicitly not supported: Resizable BAR
    What it is: Lets the CPU access the GPU's full video memory at once, which can improve performance in some games on supporting systems.
Not listed (1)

No source Feex holds states whether the NVIDIA GeForce GTX 1630 supports Small-form-factor ready. That is silence, not a statement that they are unsupported.

Resizable BAR is explicitly listed as not supported.

Software and drivers

  • Supported: NVIDIA Freestyle
    NVIDIA game filter feature that adjusts colors and sharpness in supported games.
  • Supported: NVIDIA Game Ready drivers
    Driver branch tuned and released alongside new games.
  • Supported: NVIDIA Reflex
    NVIDIA's latency-reduction technology that lowers the delay between input and what you see in supported games.
  • Supported: NVIDIA ShadowPlay
    NVIDIA's built-in tool for recording and streaming gameplay.
  • Supported: NVIDIA Studio drivers
    Driver branch tuned and tested for creative applications.
Not supported (2)
  • Explicitly not supported: NVIDIA Broadcast
    What it is: NVIDIA software that applies AI noise removal and camera effects for calls and streams.
  • Explicitly not supported: NVIDIA Omniverse
    What it is: Support for NVIDIA's Omniverse platform for collaborative 3D design and simulation.
Not listed (2)

No source Feex holds states whether the NVIDIA GeForce GTX 1630 supports RTX Remix and RTX HDR. That is silence, not a statement that they are unsupported.

The NVIDIA GeForce GTX 1630 supports NVIDIA Freestyle, NVIDIA Game Ready drivers, NVIDIA Reflex, NVIDIA ShadowPlay and NVIDIA Studio drivers under Software and drivers. NVIDIA Broadcast and NVIDIA Omniverse are explicitly listed as not supported.

Media engine

The NVIDIA GeForce GTX 1630 provides hardware encode for H.264 (AVC) and HEVC (H.265) and hardware decode for H.264 (AVC), HEVC (H.265) and VP9. It does not support hardware encode for AV1 and decode for AV1.

NVIDIA NVENC encoder 6th Generation Encoder engines: 1NVIDIA's dedicated video-encoding engine, used by streaming and capture software; newer generations encode more efficiently.
NVIDIA NVDEC decoder 4th Generation Decoder engines: 1NVIDIA's dedicated video-decoding engine; newer generations support more codecs and formats.
Hardware video codec support of the NVIDIA GeForce GTX 1630
CodecEncodeDecode
H.264 (AVC) Supported4:4:4: YesSupported
HEVC (H.265) Supported4:2:2: No; 4:4:4: Yes; 10-bit: Yes; B-frames: No; 8K: YesSupported4:4:4: Yes
AV1 Not supportedNot supported
VP9 Not stated by the vendorSupported

supported   explicitly not supported   not stated by the vendor

Media engines recorded for the NVIDIA GeForce GTX 1630: NVIDIA NVENC encoder (6th Generation, encoder engines: 1) and NVIDIA NVDEC decoder (4th Generation, decoder engines: 1).

Display outputs

The NVIDIA GeForce GTX 1630 offers outputs HDMI 2.0b, DL-DVI-D, DP 1.4a, a maximum resolution of 7680x4320 @ 60Hz, HDMI 2.0b and DisplayPort 1.4a. The vendor states it is not VR ready.

Outputs HDMI 2.0b, DL-DVI-D, DP 1.4a
Max resolution 7680x4320 @ 60Hz
HDMI 2.0b
DisplayPort 1.4a
VR ready No (stated by the vendor)

Frequently asked questions

How much VRAM does the NVIDIA GeForce GTX 1630 have?

The NVIDIA GeForce GTX 1630 has 4 GB of GDDR6 memory on a 64-bit bus. Its memory bandwidth is 96.0 GB/s.

How much power does the NVIDIA GeForce GTX 1630 use and what power supply does it need?

The NVIDIA GeForce GTX 1630 has a board power rating of 75 W. Feex records a suggested power supply of at least 300 W. Power connectors: 6-pin.

How fast is the NVIDIA GeForce GTX 1630?

The NVIDIA GeForce GTX 1630 scores 4,972 in the PassMark G3D benchmark, higher than 80.3% of the 2,658 GPUs benchmarked. Its PassMark rank is #551. In the PassMark DirectX 12 test it averages 27 fps.

Does the NVIDIA GeForce GTX 1630 support AV1 encoding?

No. Feex records AV1 hardware encoding as explicitly not supported on the NVIDIA GeForce GTX 1630.

What is the CUDA compute capability of the NVIDIA GeForce GTX 1630?

The NVIDIA GeForce GTX 1630 has CUDA compute capability 7.5.

What bus interface does the NVIDIA GeForce GTX 1630 use?

The NVIDIA GeForce GTX 1630 connects over PCIe 3.0 x16.

When was the NVIDIA GeForce GTX 1630 released and how much did it cost at launch?

The NVIDIA GeForce GTX 1630 was released on June 28, 2022 and launched at a price of $149.

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