Feex·GPU
NVIDIA · GeForce GTX 16 Series

NVIDIA GeForce GTX 1650 G5

The NVIDIA GeForce GTX 1650 G5 is a graphics card, built on the Turing architecture. It has 4 GB of video memory and a 75 W board power rating. It supports DirectX 12, OpenGL 4.6, Vulkan 1.4 and CUDA compute capability 7.5.

Turing
3/10 key specs recorded · 50 facts

Depth: 20 recorded fields, 19 features

Specification data last verified July 25, 2026 against NVIDIA GeForce Specifications and NVIDIA Developer: Video Encode and Decode GPU Support Matrix. Coverage: 3 of 10 tracked specifications recorded.

Shading units
n/a
Memory
4 GB
Boost clock
n/a
Board power
75 W
300 W PSU advised

Graphics processor

Architecture Turing
Codename Not recorded
Chip Not recorded
Process node Not recorded
Transistors Not recorded
Die size Not recorded

The NVIDIA GeForce GTX 1650 G5 is based on the Turing architecture.

Memory

Size 4 GB
Type Not recorded
Bus width Not recorded
Bandwidth Not recorded

The NVIDIA GeForce GTX 1650 G5 is equipped with 4 GB of memory.

Board and power

The NVIDIA GeForce GTX 1650 G5 has a board power rating of 75 W, a total board power of 75 W, a power supply of at least 300 W is recommended, power is supplied through 6-pin, the card occupies 2-slot, it is 130 mm long, its width is 111 mm, the maximum operating temperature is 92 °C and it connects over PCIe 3.0.

Board power (TDP) 75 W
Total board power 75 W
Suggested PSU 300 W
Power connectors 6-pin
Slot width 2-slot
Length 130 mm
Width 111 mm
Height Not recorded
Cooler Not recorded
Max temperature 92 °C
Bus interface PCIe 3.0

Market

Launched Not recorded
Launch price Not recorded
Status Not recorded
Form factor Not recorded
Segment Desktop
Series GeForce GTX 16 Series

Graphics and compute APIs

The NVIDIA GeForce GTX 1650 G5 supports DirectX 12, OpenGL 4.6, Vulkan 1.4 and CUDA compute capability 7.5.

DirectX 12
OpenGL 4.6
Vulkan 1.4
CUDA compute capability 7.5

Feex has no recorded OpenCL version for the NVIDIA GeForce GTX 1650 G5.

Features

The NVIDIA GeForce GTX 1650 G5 has 9 supported features recorded and 6 features explicitly listed as not supported outside the media engine. A feature that no source mentions is shown as not listed, never as unsupported.

Rendering

  • Supported: Vulkan ray tracing
    Support for hardware ray tracing through the Vulkan graphics API.
Not supported (1)
  • Explicitly not supported: NVIDIA DLSS
    What it is: NVIDIA's AI-based upscaling and frame-generation technology that can raise frame rates in supported games.
Not listed (2)

No source Feex holds states whether the NVIDIA GeForce GTX 1650 G5 supports Hardware ray tracing and DirectX 12 Ultimate. That is silence, not a statement that they are unsupported.

The NVIDIA GeForce GTX 1650 G5 supports Vulkan ray tracing under Rendering. NVIDIA DLSS is explicitly listed as not supported.

Compute and AI

  • Supported: CUDA Compute capability 7.5
    Support for NVIDIA's CUDA computing platform, used by many creative, scientific and AI applications.
Not supported (1)
  • Explicitly not supported: NVLink / SLI
    What it is: Support for linking two NVIDIA GPUs with a bridge for multi-GPU setups.
Not listed (1)

No source Feex holds states whether the NVIDIA GeForce GTX 1650 G5 supports Tensor cores. That is silence, not a statement that they are unsupported.

The NVIDIA GeForce GTX 1650 G5 supports CUDA (Compute capability 7.5) under Compute and AI. NVLink / SLI is explicitly listed as not supported.

Display features

  • Supported: NVIDIA G-SYNC
    Support for NVIDIA's variable refresh rate technology, which syncs the display to the GPU to reduce tearing and stutter.
  • Supported: HDCP content protection
    Support for HDCP, the copy-protection standard that some protected 4K streaming and disc video requires.
Not supported (1)
  • Explicitly not supported: VR ready
    What it is: The vendor states the GPU meets the requirements for running mainstream PC virtual reality headsets.

The NVIDIA GeForce GTX 1650 G5 supports NVIDIA G-SYNC and HDCP content protection under Display features. VR ready is explicitly listed as not supported.

Platform

Not supported (1)
  • Explicitly not supported: Resizable BAR
    What it is: Lets the CPU access the GPU's full video memory at once, which can improve performance in some games on supporting systems.
Not listed (1)

No source Feex holds states whether the NVIDIA GeForce GTX 1650 G5 supports Small-form-factor ready. That is silence, not a statement that they are unsupported.

Resizable BAR is explicitly listed as not supported.

Software and drivers

  • Supported: NVIDIA Freestyle
    NVIDIA game filter feature that adjusts colors and sharpness in supported games.
  • Supported: NVIDIA Game Ready drivers
    Driver branch tuned and released alongside new games.
  • Supported: NVIDIA Reflex
    NVIDIA's latency-reduction technology that lowers the delay between input and what you see in supported games.
  • Supported: NVIDIA ShadowPlay
    NVIDIA's built-in tool for recording and streaming gameplay.
  • Supported: NVIDIA Studio drivers
    Driver branch tuned and tested for creative applications.
Not supported (2)
  • Explicitly not supported: NVIDIA Broadcast
    What it is: NVIDIA software that applies AI noise removal and camera effects for calls and streams.
  • Explicitly not supported: NVIDIA Omniverse
    What it is: Support for NVIDIA's Omniverse platform for collaborative 3D design and simulation.
Not listed (2)

No source Feex holds states whether the NVIDIA GeForce GTX 1650 G5 supports RTX Remix and RTX HDR. That is silence, not a statement that they are unsupported.

The NVIDIA GeForce GTX 1650 G5 supports NVIDIA Freestyle, NVIDIA Game Ready drivers, NVIDIA Reflex, NVIDIA ShadowPlay and NVIDIA Studio drivers under Software and drivers. NVIDIA Broadcast and NVIDIA Omniverse are explicitly listed as not supported.

Media engine

The NVIDIA GeForce GTX 1650 G5 provides hardware encode for H.264 (AVC) and HEVC (H.265). It does not support hardware encode for AV1.

NVIDIA NVENC encoder 6th Generation Encoder engines: 1NVIDIA's dedicated video-encoding engine, used by streaming and capture software; newer generations encode more efficiently.
Hardware video codec support of the NVIDIA GeForce GTX 1650 G5
CodecEncodeDecode
H.264 (AVC) Supported4:4:4: YesNot stated by the vendor
HEVC (H.265) Supported4:2:2: No; 4:4:4: Yes; 10-bit: Yes; B-frames: No; 8K: YesNot stated by the vendor
AV1 Not supportedNot stated by the vendor

supported   explicitly not supported   not stated by the vendor

Not listed: VP9. No source Feex holds states whether the NVIDIA GeForce GTX 1650 G5 supports this codec; that is silence, not a statement that it is unsupported.

Media engines recorded for the NVIDIA GeForce GTX 1650 G5: NVIDIA NVENC encoder (6th Generation, encoder engines: 1).

Display outputs

The NVIDIA GeForce GTX 1650 G5 offers outputs HDMI 2.0b, DL-DVI-D, a maximum resolution of 7680x4320 @ 120Hz and HDMI 2.0b. The vendor states it is not VR ready.

Outputs HDMI 2.0b, DL-DVI-D
Max resolution 7680x4320 @ 120Hz
HDMI 2.0b
VR ready No (stated by the vendor)

Frequently asked questions

How much VRAM does the NVIDIA GeForce GTX 1650 G5 have?

The NVIDIA GeForce GTX 1650 G5 has 4 GB of video memory.

How much power does the NVIDIA GeForce GTX 1650 G5 use and what power supply does it need?

The NVIDIA GeForce GTX 1650 G5 has a board power rating of 75 W. Feex records a suggested power supply of at least 300 W. Power connectors: 6-pin.

Does the NVIDIA GeForce GTX 1650 G5 support AV1 encoding?

No. Feex records AV1 hardware encoding as explicitly not supported on the NVIDIA GeForce GTX 1650 G5.

What is the CUDA compute capability of the NVIDIA GeForce GTX 1650 G5?

The NVIDIA GeForce GTX 1650 G5 has CUDA compute capability 7.5.

What bus interface does the NVIDIA GeForce GTX 1650 G5 use?

The NVIDIA GeForce GTX 1650 G5 connects over PCIe 3.0.