Feex·GPU
NVIDIA · GeForce GTX

NVIDIA GeForce GTX 260M

The NVIDIA GeForce GTX 260M is a graphics card released on March 3, 2009. It has 112 shading units, 1 GB of GDDR3 memory on a 256-bit bus, 60.8 GB/s of memory bandwidth, a boost clock of 550 MHz and a 65 W board power rating. It scores 385 in the PassMark G3D benchmark. It supports DirectX 10.1 and OpenGL 3.3.

G92b
8/10 key specs recorded · 28 facts

Depth: 33 recorded fields, 2 PassMark workloads

Specification data last verified October 1, 2026 against PassMark Videocard Benchmark and Wikipedia GPU list tables (wikigrid-2026-09). Coverage: 8 of 10 tracked specifications recorded.

Shading units
112cores
Memory
1 GB
GDDR3 · 256-bit
Boost clock
n/a
550 MHz base
Board power
65 W

Performance

The NVIDIA GeForce GTX 260M scores 385 in the PassMark G3D benchmark, higher than 31.9% of the 2,658 GPUs benchmarked (PassMark rank #2,006), measured across 333 submitted results. Its PassMark G2D score is 36.

PassMark G3D Mark
385
Rank #2,006
Faster than 31.9% of 2,658 GPUs
333 samples
0relative to the fastest GPU on record (41,928)

PassMark workload tests

DirectX 9 16 fps reference: fastest recorded 526 fps · faster than 31.7% of 1,675 GPUs
DirectX 10 1 fps reference: fastest recorded 231 fps · faster than 0% of 1,602 GPUs

Averages of PassMark PerformanceTest submissions; frames/sec are PassMark test-scene rates, not game FPS. Tests PassMark does not report for this card are omitted. PassMark listing

In the PassMark workload tests the NVIDIA GeForce GTX 260M averages DirectX 9 16 fps and DirectX 10 1 fps, across 333 submitted results. Frames per second are PassMark test-scene rates, not game frame rates.

As stated by PassMark

Category Mobile
Bus interface PCIe 2.0 x16
Max memory 1 GB
Core clock 550 MHz
Memory clock 1900 MHz
DirectX 10
OpenGL 3.3
Max TDP 65 W
First benchmarked 2012-08-19
Samples 333

PassMark listing (collected 2026-10-01)

PassMark's own listing for the NVIDIA GeForce GTX 260M states the PCIe 2.0 x16 interface, up to 1 GB of memory, a core clock of 550 MHz, DirectX 10 and OpenGL 3.3, first benchmarked on 2012-08-19. These are PassMark's figures, shown separately from the specification tables above.

Graphics processor

Architecture Not recorded
Codename G92b
Chip Not recorded
Process node Not recorded
Transistors Not recorded
Die size Not recorded

The NVIDIA GeForce GTX 260M uses the G92b graphics processor.

Shader configuration

Shading units 112
Compute units Not recorded
Streaming multiprocessors Not recorded
Execution units Not recorded
Texture units (TMUs) 56
Render output units (ROPs) 16
Ray tracing cores Not recorded
Tensor / AI cores Not recorded
XMX engines Not recorded
Infinity cache Not recorded

The NVIDIA GeForce GTX 260M has 112 shading units, 56 texture mapping units and 16 render output units.

The NVIDIA GeForce GTX 260M does not use XMX engines; those are specific to Intel Arc graphics. Infinity Cache is an AMD architectural feature and does not apply to the NVIDIA GeForce GTX 260M. Feex has no recorded ray tracing core count for the NVIDIA GeForce GTX 260M.

Clock speeds

Base clock 550 MHz
Boost clock Not recorded
Game clock Not recorded
Memory clock Not recorded
Effective memory clock Not recorded

The NVIDIA GeForce GTX 260M runs at a base clock of 550 MHz.

Memory

Size 1 GB
Type GDDR3
Bus width 256-bit
Bandwidth 60.8 GB/s

The NVIDIA GeForce GTX 260M is equipped with 1 GB of GDDR3 memory, uses a 256-bit memory bus and delivers 60.8 GB/s of memory bandwidth.

Board and power

The NVIDIA GeForce GTX 260M has a board power rating of 65 W and it connects over PCIe 2.0 x16.

Board power (TDP) 65 W
Total board power Not recorded
Suggested PSU Not recorded
Power connectors Not recorded
Slot width Not recorded
Length Not recorded
Width Not recorded
Height Not recorded
Cooler Not recorded
Max temperature Not recorded
Bus interface PCIe 2.0 x16

Market

Launched March 3, 2009
Launch price Not recorded
Status Not recorded
Form factor Not recorded
Segment Desktop
Series GeForce GTX

The NVIDIA GeForce GTX 260M was released on March 3, 2009.

Benchmarks

PassMark G3D 385
PassMark G2D 36
Rank #2,006
Samples 333

Graphics and compute APIs

The NVIDIA GeForce GTX 260M supports DirectX 10.1 and OpenGL 3.3.

DirectX 10.1
OpenGL 3.3

Feex has no recorded CUDA compute capability for the NVIDIA GeForce GTX 260M. Feex has no recorded Vulkan version for the NVIDIA GeForce GTX 260M. Feex has no recorded OpenCL version for the NVIDIA GeForce GTX 260M.

Naming and aliases

The NVIDIA GeForce GTX 260M is also known by other names: PassMark also lists it as NVIDIA GeForce GTX 260M (Mobile).

Other names (PassMark) NVIDIA GeForce GTX 260M (Mobile)

Frequently asked questions

How much VRAM does the NVIDIA GeForce GTX 260M have?

The NVIDIA GeForce GTX 260M has 1 GB of GDDR3 memory on a 256-bit bus. Its memory bandwidth is 60.8 GB/s.

How much power does the NVIDIA GeForce GTX 260M use and what power supply does it need?

The NVIDIA GeForce GTX 260M has a board power rating of 65 W.

How fast is the NVIDIA GeForce GTX 260M?

The NVIDIA GeForce GTX 260M scores 385 in the PassMark G3D benchmark, higher than 31.9% of the 2,658 GPUs benchmarked. Its PassMark rank is #2,006.

What bus interface does the NVIDIA GeForce GTX 260M use?

The NVIDIA GeForce GTX 260M connects over PCIe 2.0 x16.

When was the NVIDIA GeForce GTX 260M released?

The NVIDIA GeForce GTX 260M was released on March 3, 2009.

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