Feex·GPU
NVIDIA · GeForce

NVIDIA GeForce MX330

The NVIDIA GeForce MX330 is a graphics card released on February 12, 2020, built on the Pascal architecture using a 14 nm process. It has 384 shading units, 2 GB of GDDR5 memory on a 64-bit bus, 56.0 GB/s of memory bandwidth, a boost clock of 1.53 GHz and a 30 W board power rating. It scores 2,330 in the PassMark G3D benchmark. It supports DirectX 12, OpenGL 4.6 and Vulkan 1.2.

PascalGP108-655-A1 (N17S-LP-A1) (N17S-G3-A1)14 nm
10/10 key specs recorded · 30 facts

Depth: 33 recorded fields, 5 PassMark workloads

Specification data last verified August 11, 2026 against PassMark Videocard Benchmark, NanoReview (Firecrawl extract) and Wikipedia GPU list tables (wikigrid-2026-09). Coverage: 10 of 10 tracked specifications recorded.

Shading units
384cores
3 compute units
Memory
2 GB
GDDR5 · 64-bit
Boost clock
1.53 GHz
746 MHz base
Board power
30 W

Performance

The NVIDIA GeForce MX330 scores 2,330 in the PassMark G3D benchmark, higher than 68.9% of the 2,658 GPUs benchmarked (PassMark rank #890), measured across 1,634 submitted results. Its PassMark G2D score is 225.

PassMark G3D Mark
2,330
Rank #890
Faster than 68.9% of 2,658 GPUs
1,634 samples
0relative to the fastest GPU on record (41,928)

PassMark workload tests

DirectX 9 36 fps reference: fastest recorded 526 fps · faster than 50.7% of 1,675 GPUs
DirectX 10 9 fps reference: fastest recorded 231 fps · faster than 48.4% of 1,602 GPUs
DirectX 11 18 fps reference: fastest recorded 362 fps · faster than 48.5% of 1,430 GPUs
DirectX 12 12 fps reference: fastest recorded 213 fps · faster than 41.4% of 1,274 GPUs
GPU Compute 964 ops/s reference: fastest recorded 26,591 ops/s · faster than 46.2% of 1,447 GPUs

Averages of PassMark PerformanceTest submissions; frames/sec are PassMark test-scene rates, not game FPS. Tests PassMark does not report for this card are omitted. PassMark listing

In the PassMark workload tests the NVIDIA GeForce MX330 averages DirectX 9 36 fps, DirectX 10 9 fps, DirectX 11 18 fps, DirectX 12 12 fps and GPU Compute 964 ops/s, across 1,634 submitted results. Frames per second are PassMark test-scene rates, not game frame rates.

As stated by PassMark

First benchmarked 2020-04-25
Samples 1,634

PassMark listing (collected 2026-10-01)

Graphics processor

Architecture Pascal
Codename GP108-655-A1 (N17S-LP-A1) (N17S-G3-A1)
Chip Not recorded
Process node 14 nm
Transistors 1,800 M
Die size 74 mm²

The NVIDIA GeForce MX330 is based on the Pascal architecture, uses the GP108-655-A1 (N17S-LP-A1) (N17S-G3-A1) graphics processor, is manufactured on a 14 nm process, contains 1,800 million transistors and has a die size of 74 mm².

Shader configuration

Shading units 384
Compute units 3
Streaming multiprocessors Not recorded
Execution units Not recorded
Texture units (TMUs) 24
Render output units (ROPs) 16
Ray tracing cores Not recorded
Tensor / AI cores Not recorded
XMX engines Not recorded
Infinity cache Not recorded

The NVIDIA GeForce MX330 has 384 shading units, 3 compute units, 24 texture mapping units and 16 render output units.

The NVIDIA GeForce MX330 does not use XMX engines; those are specific to Intel Arc graphics. Infinity Cache is an AMD architectural feature and does not apply to the NVIDIA GeForce MX330. Feex has no recorded ray tracing core count for the NVIDIA GeForce MX330.

Clock speeds

Base clock 746 MHz
Boost clock 1.53 GHz
Game clock Not recorded
Memory clock 1.75 GHz
Effective memory clock Not recorded

The NVIDIA GeForce MX330 runs at a base clock of 746 MHz and boosts to 1.53 GHz.

Memory

Size 2 GB
Type GDDR5
Bus width 64-bit
Bandwidth 56.0 GB/s

The NVIDIA GeForce MX330 is equipped with 2 GB of GDDR5 memory, uses a 64-bit memory bus and delivers 56.0 GB/s of memory bandwidth.

Board and power

The NVIDIA GeForce MX330 has a board power rating of 30 W.

Board power (TDP) 30 W
Total board power Not recorded
Suggested PSU Not recorded
Power connectors Not recorded
Slot width Not recorded
Length Not recorded
Width Not recorded
Height Not recorded
Cooler Not recorded
Max temperature Not recorded
Bus interface Not recorded

Market

Launched February 12, 2020
Launch price Not recorded
Status Not recorded
Form factor Not recorded
Segment Desktop
Series GeForce

The NVIDIA GeForce MX330 was released on February 12, 2020.

Benchmarks

PassMark G3D 2,330
PassMark G2D 225
Rank #890
Samples 1,634

Graphics and compute APIs

The NVIDIA GeForce MX330 supports DirectX 12, OpenGL 4.6 and Vulkan 1.2.

DirectX 12
OpenGL 4.6
Vulkan 1.2

Feex has no recorded CUDA compute capability for the NVIDIA GeForce MX330. Feex has no recorded OpenCL version for the NVIDIA GeForce MX330.

Naming and aliases

The NVIDIA GeForce MX330 is also known by other names: PassMark also lists it as NVIDIA GeForce MX330 (Mobile).

Other names (PassMark) NVIDIA GeForce MX330 (Mobile)

Frequently asked questions

How much VRAM does the NVIDIA GeForce MX330 have?

The NVIDIA GeForce MX330 has 2 GB of GDDR5 memory on a 64-bit bus. Its memory bandwidth is 56.0 GB/s.

How much power does the NVIDIA GeForce MX330 use and what power supply does it need?

The NVIDIA GeForce MX330 has a board power rating of 30 W.

How fast is the NVIDIA GeForce MX330?

The NVIDIA GeForce MX330 scores 2,330 in the PassMark G3D benchmark, higher than 68.9% of the 2,658 GPUs benchmarked. Its PassMark rank is #890. In the PassMark DirectX 12 test it averages 12 fps.

When was the NVIDIA GeForce MX330 released?

The NVIDIA GeForce MX330 was released on February 12, 2020.

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