NVIDIA GeForce GTX 1650 Max-Q
The NVIDIA GeForce GTX 1650 Max-Q is a laptop graphics processor released on April 23, 2019, built on the Turing architecture. It has 1,024 shading units, 4 GB of GDDR5 memory and a boost clock of 1.25 GHz.
Depth: 11 recorded fields, 4 features
Specification data last verified October 1, 2026 against Wikipedia, NVIDIA Developer: Video Encode and Decode GPU Support Matrix and Wikipedia GPU list tables (wikigrid-2026-09). Coverage: 6 of 10 tracked specifications recorded.
Not to be confused with
This page covers the NVIDIA GeForce GTX 1650 Max-Q specifically. It is a different product from NVIDIA GeForce GTX 1650, NVIDIA GeForce GTX 1650 Mobile, NVIDIA GeForce GTX 1650 SUPER, NVIDIA GeForce GTX 1650 Ti, NVIDIA GeForce GTX 1650 Ti with Max-Q Design, NVIDIA GeForce GTX 1650 with Max-Q Design, which have their own specifications. Check the exact model name before comparing figures.
Graphics processor
The NVIDIA GeForce GTX 1650 Max-Q is based on the Turing architecture, uses the TU117-750 (N18P-G0-MP) graphics processor, contains 4,700 million transistors and has a die size of 200 mm².
Shader configuration
The NVIDIA GeForce GTX 1650 Max-Q has 1,024 shading units and 64 texture mapping units.
The NVIDIA GeForce GTX 1650 Max-Q does not use XMX engines; those are specific to Intel Arc graphics. Infinity Cache is an AMD architectural feature and does not apply to the NVIDIA GeForce GTX 1650 Max-Q. Feex has no recorded ray tracing core count for the NVIDIA GeForce GTX 1650 Max-Q.
Clock speeds
The NVIDIA GeForce GTX 1650 Max-Q boosts to 1.25 GHz.
Memory
The NVIDIA GeForce GTX 1650 Max-Q is equipped with 4 GB of GDDR5 memory.
Market
The NVIDIA GeForce GTX 1650 Max-Q was released on April 23, 2019.
Media engine
The NVIDIA GeForce GTX 1650 Max-Q provides hardware encode for H.264 (AVC) and HEVC (H.265). It does not support hardware encode for AV1.
| Codec | Encode | Decode |
|---|---|---|
| H.264 (AVC) | Supported4:4:4: Yes | Not stated by the vendor |
| HEVC (H.265) | Supported4:2:2: No; 4:4:4: Yes; 10-bit: Yes; B-frames: No; 8K: Yes | Not stated by the vendor |
| AV1 | Not supported | Not stated by the vendor |
supported explicitly not supported not stated by the vendor
Not listed: VP9. No source Feex holds states whether the NVIDIA GeForce GTX 1650 Max-Q supports this codec; that is silence, not a statement that it is unsupported.
Media engines recorded for the NVIDIA GeForce GTX 1650 Max-Q: NVIDIA NVENC encoder (6th Generation, encoder engines: 1).
Frequently asked questions
How much VRAM does the NVIDIA GeForce GTX 1650 Max-Q have?
The NVIDIA GeForce GTX 1650 Max-Q has 4 GB of GDDR5 memory.
Does the NVIDIA GeForce GTX 1650 Max-Q support AV1 encoding?
No. Feex records AV1 hardware encoding as explicitly not supported on the NVIDIA GeForce GTX 1650 Max-Q.
When was the NVIDIA GeForce GTX 1650 Max-Q released?
The NVIDIA GeForce GTX 1650 Max-Q was released on April 23, 2019.
Corrections to this record
After an audit, 1 empty field was filled from sources. Each change is listed with its old value, new value, rule and sources.
1 filled value
- Architecture: Turing (was Not recorded). Rule: Architecture from chip codename. chip TU117 -> Turing. Sources: Wikipedia: List of Nvidia graphics processing units (revision 1377107724).
The audit log is public: all changes for this GPU, the corrections overview and the method.